This file is generated by Quake2, do not modify. If your Quake 2 or mission pack launches but does not show up on screen but you can see the taskbar button and hear the music, force close it, go to the specific game (whether it be baseq2, xatrix or rouge folders) and delete the config.cfg file. It should be set to install INSIDE Quake 2 folder, it will not make its own Quake 2 folder! Just set the install path to the Quake 2 folder in your Steamapps/common folder. This will also regardless if you have them or not, install everything needed for the mission packs for Quake 2 as well. Set Default Resolution to 1280x720 (720p) Update Quake 2 to Knightmare's Unofficial v3.24 Quake 2 (THIS IS NOT KMQUAKE2) I do not care nor will bother with comments with things like yeah well sourceport x is way better or why not take advantage of sourceport y's features such as custom menus n' blahĪll this little Self extracting Archive will do is extract the necessary things to enable these features in a very minimal way to keep things as Vanilla as possible Well this is something for those people who want it! I saw a 1.9.2 version floating around but the author is a russian guy who decided to remove features and would like to make some enhanced features the default instead of preserving the original look.Īlthough most people suggest using source ports for certain things, I tend to like the way Vanilla Quake 2 looks instead, but yet I still wanted widescreen support and music without the CD. The latest version is 1.9.0, and though it's a couple of years old now, it's apparently pretty mature. Thankfully most of that stuff appears to have been archived, but it'd be nice if somebody else could take over since the source code is available and it is a rather nice project. And not just abandon it but also delete his blog, his codeplex page, etc. The drawback is that the author seem to have abandonned it. I only spotted a bug with a shadow in E1M1 and I do not know if it is the only occurence. It is optimised to run very well on computers running DirectX, including old laptops that may have trouble with OpenGL, and preserve the look and feel of the software mode-that includes waterwarp-while providing some of the advantages of the accelerated mode, and most of these extra effects can be disabled if you want it to look closer to the original. Going back on the subject of Quake source ports, I tried DirectQ today and I might finally leave WinQuake for it.
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March 2023
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